Momoa and Jack Black Reveal How Video Games Could Lead to Addiction—Here’s What They Said
OPINION: This article may contain commentary which reflects the author's opinion.
As part of the promotional efforts for A Minecraft Movie, Jason Momoa and Jack Black, both starring in the highly anticipated film adaptation of the beloved video game Minecraft, have shared their personal thoughts on the topic of video game addiction. Their comments, made during interviews in late March 2025, add a layer of insight into the ongoing conversation about the potentially addictive nature of gaming.
Background on A Minecraft Movie Promotion
Scheduled for release on April 4, 2025, A Minecraft Movie is a live-action film inspired by the wildly popular sandbox video game Minecraft. The film’s promotion has included various interviews with the cast, including Momoa and Black, where they discuss not only the movie but also their own experiences with video games and their potential for addiction.
Jason Momoa’s Perspective on Addiction
Known for his roles in Aquaman and Game of Thrones, Jason Momoa offered a candid and self-aware take on the issue of video game addiction. Momoa described himself as having “a pretty addictive personality,” a trait that has led him to consciously avoid video games. “That’s why I stay away from that,” he remarked, implying that he understands the potential risks and consciously steers clear of gaming to prevent losing himself in it. His remarks reflect a nuanced relationship with gaming culture, as he works on a film inspired by a video game while maintaining a personal boundary with the activity.
Momoa’s awareness of his addictive tendencies gives his comments an added layer of sincerity and vulnerability. Rather than just addressing the topic from a professional standpoint, his remarks show a genuine concern for how gaming could affect his life, making his statements resonate more deeply with audiences who may share similar experiences.
Jack Black’s Agreement and Insights
Jack Black, known for his role in School of Rock and his voice work in video games like Kung Fu Panda and Jumanji, shared a similar sentiment. He acknowledged the compelling nature of video games, noting, “Probably better. You get lost in there. You’d be in there for years.” Black’s comment points to the time-consuming nature of video games, emphasizing how players can become immersed for extended periods, potentially leading to unhealthy habits.
During the conversation, Momoa jokingly responded with, “Where’s Momoa? He’s out at the pub? Nah, he’s playing Red Dead Redemption,” adding a humorous element to the discussion. This light-hearted exchange offered a playful take on how gaming could take over a person’s social life, bringing levity to a topic that many may find more serious or uncomfortable to address.
Analysis of Their Views on Video Game Addiction
Both actors’ statements provide a cautious, yet relatable, perspective on video game addiction. Momoa’s recognition of his addictive personality and Black’s acknowledgment of the time-consuming nature of gaming suggest a shared awareness of the potential negative effects that gaming can have on a person’s life. Their remarks fit within broader societal discussions about the growing concern over gaming addiction, especially as video games become more immersive and engaging.
The tone of their conversation strikes a balance between caution and humor, making their insights more accessible to a wide audience. The addition of playful banter, like the Red Dead Redemption joke, helps to ease the tension around the topic, making it feel more relatable to fans, particularly those who enjoy video games as a form of entertainment.
Humorous Social Commentary
An interesting aspect of their discussion was the humorous social commentary, such as Momoa’s joke about disappearing to play games instead of socializing. This added a light-hearted, human touch to what could have otherwise been a straightforward conversation about addiction. By blending humor with serious concerns, Momoa and Black brought a sense of balance to the discussion, making it more engaging for viewers, especially given their roles in a family-friendly movie like A Minecraft Movie.
Supporting Coverage and Public Reception
The interviews featuring Momoa and Black have been widely covered by media outlets, including ComicBook.com, Swiowanewssource.com, and The Independent, as well as others. The consistent reports across these sources reinforce the credibility of their statements, although the lack of direct quotes in some outlets limits the depth of analysis. A YouTube video capturing their conversation has also been widely shared, allowing fans to engage with the discussion in a more visual format.
The general reception to their comments has been positive, with many fans appreciating the honesty and relatability of their perspectives. Given their involvement in a movie based on a video game, their reflections on gaming addiction add depth to the ongoing discourse around gaming culture, drawing attention to the importance of balance and responsibility in the digital age.
Conclusion
Jason Momoa and Jack Black’s comments on video game addiction offer a thoughtful and accessible perspective on a topic that affects many, particularly in the context of their involvement in A Minecraft Movie. While both actors are clearly aware of the entertainment value of video games, they also recognize the potential for addiction and encourage a balanced approach to gaming. Their mix of humor and sincerity makes their insights both engaging and impactful, resonating with fans and offering a broader conversation about the role of gaming in modern life.